Excellent news: Press Start 2 has been released!
The sequel to Dark Maze Studios’ much-loved, totally awesome video game-themed adventure comedy, Press Start, is NOW SHIPPING! Reflecting several years of indie filmmaking practice, it’s amazingly well-crafted. The writing is sharper, the editing is better, the graphics are tightened, and it continues the original film’s story in a hugely satisfying way!
Once again, I handled the musical score, and it’s a lot more 80s / 90s synthy this time around — there are parts where I am practically quoting Uncle Vince, and New Jack Swing is present within the first 10 minutes of the film. I’ll try to get a soundtrack album together before too long, as well.
It figures, 5 AM on the day I have to leave for GDC is when I finish up the new design. I haven’t even started packing my clothes yet! Please let me know, loyal Badmen Militia, whether you notice any broken links, browser inconsistencies, geometry clipping, jaundice, or other nefarious goings-on. I will be away all week, which — I know from experience — is the perfect time to unveil a brand new, untested site. But I hope you enjoy it, anyway. This should eliminate the need to have separate business and personal sites. A few things are missing, such as my FM articles section, but I’m going to add them back and expand them in the future.
Three.. no, wait, four items of interest:
1) Late last year, at the suggestion of my friend Ryu Umemoto (who is himself a highly talented game composer and chiptune artist) CAVE hired me to arrange the entire soundtrack of their previous game, “Ketsui”, to be used in the alternative “Arrange Mode” of their Xbox 360 port of Dodonpachi Daifukkatsu Black Label. Ketsui’s original score was written by one of my biggest heroes, Manabu Namiki, and has been arranged on several occasions by many of my other heroes, including Hitoshi Sakimoto and Michiko Naruke. So I had some pretty huge shoes to fill, and the seriousness of the task wasn’t lost on me. Naturally, due to a perfect storm of scheduling excitement, I ended up with two weeks to do the entire thing, so I did not sleep — and may actually be dead (if this is the afterlife, that’d explain a lot). The game has been released in Japan, along with a soundtrack album! Shoot-em-ups for life!
2) I’ve joined the roster at the Max Steiner Agency, and am now with the same group that represents Norihiko Hibino (Metal Gear Solid 2+3+4, Bayonetta), Jeremy Soule (Morrowind, Oblivion), Kevin Riepl (Gears of War, Unreal Tournament 3), and Sam Hulick (Mass Effect 1+2). I am still in shock — this is essentially a “force multiplier” for the hard work I already do on my own, and I’ll be equipped to bid on the most huge, badass projects. I can’t wait to announce what’s already coming up. I’ll have a new portfolio website finished next week (to replace the old jake.vgmix.com), and I’ll be at the Game Developers Conference in San Francisco, meeting new friends and Crashing the IGF awards.
3) If you haven’t heard ‘em yet, I urge you to go check out Up and Soundshock: FM FUNK MADDNESS!! over at Ubiktune. I’m on both of them, but everyone else’s tracks are completely astonishing, they’re two of the best chiptune releases in a long time.
4) We’re releasing WayForward’s Mighty Milky Way soundtrack as soon as the game comes out, under the same “pay-if-you-want” deal as Shantae: Risky’s Revenge. It will be bundled with a brand new recording of the Mighty Flip Champs OST, in case you were on the fence. Any day now…
Friday, December 10, at 6:00 PM PST, I’m going to be hanging out with DJ sysop, the awesome host of the Video Game Music Show, on KSPC 88.7 FM in the Los Angeles area. We’ll be promoting the Game Music 4 All Christmas Concert, at which sysop and I will rock out alongside chiptune giants A_Rival, Wizwars and Evilwezil. I’ll be playing a live set which will include some previously unreleased music, so you may or may not want to miss this!
If you don’t have a radio or aren’t within range of the station, you can stream the show live from anywhere in the world. Just visit KSPC’s website and look for the “Listen Live!” section on the right.
I wrote this after my dog, Nugget, recovered from being terribly sick. Let’s just say he ate a scrap of fabric and it …didn’t come out. After a couple of days he was in bad shape, dehydrated and in constant pain. Without emergency surgery, things didn’t look good.
Well, as luck would have it, on the very morning that we were due to discuss said surgery, the problem resolved itself.
On his walk, in front of a bunch of little kids. “Oh look a puppy, he is cute, what’s his EWWWWWWWWWWW.”
This is the music that was playing in my head as we joyfully skipped the whole way home. I transcribed it out of my head, for you to hear. It may or may not be the best music ever written to celebrate a dog crapping.