<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Big Lion Music</title>
	<atom:link href="http://www.biglionmusic.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.biglionmusic.com</link>
	<description>The various projects of Jake "virt" Kaufman</description>
	<lastBuildDate>Sat, 19 Jun 2010 12:51:51 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Catching up..</title>
		<link>http://www.biglionmusic.com/general/catching-up</link>
		<comments>http://www.biglionmusic.com/general/catching-up#comments</comments>
		<pubDate>Sat, 19 Jun 2010 12:46:38 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1082</guid>
		<description><![CDATA[Here are five songs that I&#8217;ve released or performed, but have not put up on my site for one reason or another &#8212; a couple of them are several years old, but you might never have heard them! I&#8217;ve put them in the regular music listing, but also collected them here for your convenience:
Lorem Chipsum [...]]]></description>
			<content:encoded><![CDATA[<p>Here are five songs that I&#8217;ve released or performed, but have not put up on my site for one reason or another &#8212; a couple of them are several years old, but you might never have heard them! I&#8217;ve put them in the regular music listing, but also collected them here for your convenience:</p>
<p><a title="Lorem Chipsum" href="/music/lorem-chipsum" target="_blank">Lorem Chipsum</a> (expanded chiptune version of my Vocaloid song)</p>
<p><a title="TERRORMASK!" href="/music/splatterhouse-terrormask-remastered" target="_blank">Splatterhouse &#8211; TERRORMASK</a> (newly remastered!)</p>
<p><a title="KILLAR! KILLAR! killar! lar! ar! r!" href="/music/thriller-side-by-side-comparison" target="_blank">Michael Jackson vs. virt &#8211; Thriller</a> (side-by-side mash-up)</p>
<p><a title="DAAAAAAAAAAAAAAAMN!" href="/music/tmnt-nes-enter-the-turtle" target="_blank">TMNT (NES) &#8211; Enter the Turtle</a> (70s Kung Fu movie-inspired TMNT arrangement)</p>
<p><a title="The Machine Planet" href="/music/the-machine-planet" target="_blank">The Machine Planet</a> (My final Hellven contribution, lush original electronic track)</p>
<p>Wow, that&#8217;s a lot of different genres in one post. I hope at least one of them is to your liking!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/catching-up/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Mario Paint &#8211; Que Rico el Mono</title>
		<link>http://www.biglionmusic.com/music/mario-paint-que-rico-el-mono</link>
		<comments>http://www.biglionmusic.com/music/mario-paint-que-rico-el-mono#comments</comments>
		<pubDate>Sat, 19 Jun 2010 09:28:00 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[Arrangements]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Videogame Music Arrangements]]></category>
		<category><![CDATA[arrangement]]></category>
		<category><![CDATA[bigband]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[chachacha]]></category>
		<category><![CDATA[cuban]]></category>
		<category><![CDATA[jazz]]></category>
		<category><![CDATA[latin]]></category>
		<category><![CDATA[mambo]]></category>
		<category><![CDATA[snes]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1076</guid>
		<description><![CDATA[The title was going to be &#8220;I Love Yoshi&#8221; but I thought it was more appropriate to pay homage to Perez Prado, the one and only King of the Mambo (and of Cha-cha-cha, as in the second half). This was sort of a midterm exam &#8211; I&#8217;m heavily studying harmony and orchestration for jazz ensembles [...]]]></description>
			<content:encoded><![CDATA[<p>The title was going to be &#8220;I Love Yoshi&#8221; but I thought it was more appropriate to pay homage to Perez Prado, the one and only King of the Mambo (and of Cha-cha-cha, as in the second half). This was sort of a midterm exam &#8211; I&#8217;m heavily studying harmony and orchestration for jazz ensembles for no particular reason other than that it&#8217;s freaking awesome and fun to write for jazz ensembles. Hopefully live ones at some point. Or dead ones with robots standing over them, holding their instruments and turning them over in their gripping appendages, evaluating jazz as a psych tactic to leverage against the human resistance. I&#8217;ve got your back, Skynet, look me up.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/music/mario-paint-que-rico-el-mono/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>TMNT (NES) &#8211; Enter the Turtle</title>
		<link>http://www.biglionmusic.com/music/tmnt-nes-enter-the-turtle</link>
		<comments>http://www.biglionmusic.com/music/tmnt-nes-enter-the-turtle#comments</comments>
		<pubDate>Sat, 19 Jun 2010 09:03:19 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[Arrangements]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Videogame Music Arrangements]]></category>
		<category><![CDATA[70s]]></category>
		<category><![CDATA[arrangement]]></category>
		<category><![CDATA[brucelee]]></category>
		<category><![CDATA[DoD]]></category>
		<category><![CDATA[funk]]></category>
		<category><![CDATA[shredding]]></category>
		<category><![CDATA[tmnt]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1073</guid>
		<description><![CDATA[My entry for Dwelling of Duels at Magfest 7. Three-way tie for 12th place &#8212; there were a lot of legendary entries that month. Theme was &#8220;Side scrollers&#8221;, and my intention was to make something that sounded like a 70s Kung Fu movie soundtrack, in the style of  Lalo Schifrin (one of my favorite composers). [...]]]></description>
			<content:encoded><![CDATA[<p>My entry for Dwelling of Duels at Magfest 7. Three-way tie for 12th place &#8212; there were a lot of legendary entries that month. Theme was &#8220;Side scrollers&#8221;, and my intention was to make something that sounded like a 70s Kung Fu movie soundtrack, in the style of  Lalo Schifrin (one of my favorite composers). Played live guitar and bass, and did all the keys in single takes rather than micro-tweaking everything. If it didn&#8217;t come out right, I just did the whole section over, rather than &#8220;fixing in the piano roll&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/music/tmnt-nes-enter-the-turtle/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Thriller (Side-by-side Comparison)</title>
		<link>http://www.biglionmusic.com/music/thriller-side-by-side-comparison</link>
		<comments>http://www.biglionmusic.com/music/thriller-side-by-side-comparison#comments</comments>
		<pubDate>Sat, 19 Jun 2010 08:48:45 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[Chiptunes]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Other Arrangements]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[mashup]]></category>
		<category><![CDATA[michaeljackson]]></category>
		<category><![CDATA[pop]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1071</guid>
		<description><![CDATA[I played this in memory of Michael Jackson, who is my all-time #1 musical inspiration, at Magfest 8.
What you are hearing is Michael Jackson&#8217;s original Thriller in one ear, and my own NES chiptune cover of Thriller in the other, with a tiny bit of bleed-through. The mash-up effect is a little jarring at first, [...]]]></description>
			<content:encoded><![CDATA[<p>I played this in memory of Michael Jackson, who is my all-time #1 musical inspiration, at Magfest 8.</p>
<p>What you are hearing is Michael Jackson&#8217;s original Thriller in one ear, and my own NES chiptune cover of Thriller in the other, with a tiny bit of bleed-through. The mash-up effect is a little jarring at first, but hopefully you will be amused by it when you hear things lining up. When I made the cover years ago, it never occurred to me to try this; I just did A/B comparisons a measure at a time, and got the details as close as possible by ear. This was the first time I&#8217;d ever heard the entire thing played in sync, and I just sat there for a while staring into space, thinking hard about lots of serious things.. before hitting play again and doing the &#8220;zombie hands&#8221; dance the whole way through.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/music/thriller-side-by-side-comparison/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Lorem Chipsum</title>
		<link>http://www.biglionmusic.com/music/lorem-chipsum</link>
		<comments>http://www.biglionmusic.com/music/lorem-chipsum#comments</comments>
		<pubDate>Sat, 19 Jun 2010 08:17:53 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[Chiptunes]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[fm]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1069</guid>
		<description><![CDATA[As performed at Magfest 8, in January 2010. This isn&#8217;t the original song just run through chip synths, it&#8217;s almost entirely rewritten to account for how sloppy my playing was on the full production. Chip instruments are much less forgiving and stick out terribly if they&#8217;re just a little bit off, so I just selected [...]]]></description>
			<content:encoded><![CDATA[<p>As performed at Magfest 8, in January 2010. This isn&#8217;t the <a title="Lorem Ipsum" href="http://www.biglionmusic.com/music/lorem-ipsum">original song</a> just run through chip synths, it&#8217;s almost entirely rewritten to account for how sloppy my playing was on the full production. Chip instruments are much less forgiving and stick out terribly if they&#8217;re just a little bit off, so I just selected everything and hit delete. Since I had improvised the guitar and bass while recording, they never existed as notation and I had to transcribe them and re-play on keys. The synths used are VOPM, Yamaha TX81Z, and Plogue Chipsounds.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/music/lorem-chipsum/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>It&#8217;s May already?!</title>
		<link>http://www.biglionmusic.com/general/its-may-already</link>
		<comments>http://www.biglionmusic.com/general/its-may-already#comments</comments>
		<pubDate>Tue, 01 Jun 2010 21:55:11 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1060</guid>
		<description><![CDATA[(EDIT: Yes, I know it&#8217;s actually June. I started writing this a month ago, got sidetracked, and thought the title would be funny to use now.)
Okay, okay, okay. I&#8217;ve been putting off updating, because:
- I packed my house up in the last week of December, became temporarily homeless, flew out to MAGFest, flew back to [...]]]></description>
			<content:encoded><![CDATA[<p>(EDIT: Yes, I know it&#8217;s actually June. I started writing this a month ago, got sidetracked, and thought the title would be funny to use now.)</p>
<p>Okay, okay, okay. I&#8217;ve been putting off updating, because:</p>
<p>- I packed my house up in the last week of December, became temporarily homeless, flew out to MAGFest, flew back to Illinois, drove out to California, and reported to work 42 hours after taking the keys to my apartment.</p>
<p>- At WayForward, since January I have:</p>
<ul>
<li>• Handled sound and music on four separate games, including <a href="http://wii.ign.com/objects/045/045907.html" target="_blank">this</a> and <a href="http://ds.ign.com/objects/032/032321.html" target="_blank">this</a>.</li>
<li>• Written 89 songs</li>
<li>• Designed 2,178 sound effects</li>
<li>• Programmed 4 tools ranging from command-line data prep utilities to a graphical patch editor</li>
<li>• Written specs for and overseen the implementation of:
<ul>
<li>- a reactive music system</li>
<li>- a scripted sound effect system</li>
<li>- an ambient sound region system</li>
</ul>
</li>
<li>• Drafted out QA testing documentation, so testers will know how to verify that all the stuff above is working.</li>
<li>• Played through all Mega Man games from 1 up to X8 (Even <a href="http://audioatrocities.com/games/megaman8/index.html" target="_blank">terrible ones</a> and spinoffs) during our month-long &#8220;Mega May&#8221; event. We held separate Robot Master and Maverick Boss design contests, and I drew 15 of them with crayons and colored pencils. Scans forthcoming. Also, one night at 2 AM, we deliriously (and deliciously) noticed that a certain silo near Dr. Wily&#8217;s castle in MM6 resembled a baguette. So <a href="http://biglionmusic.com/snack_mode_activate.gif" target="_blank">I made this</a>, which now adorns the fridge in our break room.</li>
</ul>
<p>- At home (on weeknights and weekends) I have:</p>
<ul>
<li>• Worked on official <a href="http://www.yamahasynth.com/products/">synthesizer demo tracks</a></li>
<li>• Worked on preset data and voice banks</li>
<li>• Written soundtracks for four Flash / cellphone games</li>
<li>• Contributed a track to a large console game</li>
<li>• Developed a <a href="http://twitpic.com/1aos8t" target="_blank">duodenal ulcer</a></li>
<li>• Seen very little of LA, not hung out with friends, wife, or dog.</li>
</ul>
<p>Now, finally, the reason you&#8217;re here &#8212; MUSIC!</p>
<p>- <a href="http://dkc2.ocremix.org/" target="_blank">Donkey Kong Country 2: Serious Monkey Business</a><br />
(one of the best game remix albums ever, and not just because I&#8217;m on it)</p>
<p>- <a href="/content/virt_-_mario_paint_-_que_rico_el_mono.mp3" target="_blank">Mario Paint: Que Rico el Mono</a><br />
(my entry for the Magfest Dwelling of Duels contest, won 2nd place)</p>
<p>- <a href="/content/mc_nachbar_-_rock_band.mp3" target="_blank">MC Nachbar: Rock Band</a><br />
(alternate entry for the Magfest Dwelling of Duels contest &#8212; Warning: NSFW, extremely profane lyrics)</p>
<p>- <a href="http://www.rockednloaded.com/" target="_blank">Contra 4: Rocked &#8216;n&#8217; Loaded</a><br />
(one of the best game remix albums ever, and not just because they&#8217;re arrangements of my music, done by some of the most amazing musicians in the scene, including none other than noted Greek bastard Snappleman and noted pretty-boy Prince of Darkness)</p>
<p>- <a href="/virt_-_10th.mp3" target="_blank">Doctor Who Theme arranged for Nintendo DS</a><br />
(The unquestionably superior 10th Doctor theme [I don't care about your opinion on this matter] arranged with the same samples I used in Contra 4, using 156 kilobytes of waveform data, recorded from the hardware)</p>
<p>Time to stop slacking and get back to work!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/its-may-already/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Autumntunes, and Interviews</title>
		<link>http://www.biglionmusic.com/general/autumntunes-and-interviews</link>
		<comments>http://www.biglionmusic.com/general/autumntunes-and-interviews#comments</comments>
		<pubDate>Wed, 02 Dec 2009 22:10:00 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1005</guid>
		<description><![CDATA[Two items:
1) My friend C-Jeff, a crazy talented chiptuner, runs a label called Ubiktune which has rocked the chiptune world, with its incredible quarterly seasonal albums, featuring some of the best and brightest in the scene, like Malmen, Lunar, Shnabubula, and Coda. The latest release is Autumntunes, which would be one of my favorite releases [...]]]></description>
			<content:encoded><![CDATA[<p>Two items:</p>
<p>1) My friend C-Jeff, a crazy talented chiptuner, runs a label called <a title="ubiktune" href="http://ubiktune.org" target="_blank">Ubiktune</a> which has rocked the chiptune world, with its incredible quarterly seasonal albums, featuring some of the best and brightest in the scene, like Malmen, Lunar, Shnabubula, and Coda. The latest release is <a title="Autumntunes" href="http://ubiktune.org/release/011/" target="_blank">Autumntunes</a>, which would be one of my favorite releases of the year even if I hadn&#8217;t contributed a track to it.</p>
<blockquote><p>I wrote a J-rock-ish song about an ancient <a title="Japanese Buddhist monk" href="http://en.wikipedia.org/wiki/Kukai" target="_blank">Japanese Buddhist monk</a> who sojourned in China, following his writings about traveling the autumn months, armed with a chaingun and targeting computer. Features simulations of such instruments as the chinese Erhu violin, the Yangqin hammered dulcimer, and the shakuhachi, a legendary Japanese bamboo flute favored by the Fuke Zen school, and later by Peter Gabriel and that one Revlon commercial.</p></blockquote>
<p>2) They <a title="interviewed me" href="http://www.originalsoundversion.com/?p=5944" target="_blank">interviewed me</a> over at Original Sound Version for Red Faction: Guerrilla. Sorry if none of it makes sense, I was pretty amped at the time.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/autumntunes-and-interviews/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>WESSIIIIIIIIIIIIIIIIIIIIDE</title>
		<link>http://www.biglionmusic.com/general/wessiiiiiiiiiiiiiiiiiiiide</link>
		<comments>http://www.biglionmusic.com/general/wessiiiiiiiiiiiiiiiiiiiide#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:23:59 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=1003</guid>
		<description><![CDATA[Oops, cat&#8217;s out of the bag. I was hoping to delay the announcement until Magfest, but I was probably dumb to expect that.
So: I&#8217;m relocating to northern LA at the beginning of January.
Wayforward Technologies, my favorite game developer and longtime client, has enjoyed great success lately, and they have enough going on to keep an [...]]]></description>
			<content:encoded><![CDATA[<p>Oops, cat&#8217;s out of the bag. I was hoping to delay the announcement until Magfest, but I was probably dumb to expect that.</p>
<p>So: I&#8217;m relocating to northern LA at the beginning of January.</p>
<p>Wayforward Technologies, my favorite game developer and longtime client, has enjoyed great success lately, and they have enough going on to keep an audio guy busy year-round. So I&#8217;ve made the utterly nerve-wracking choice to leave Volition, despite the incredibly good time I&#8217;ve had there, and be that audio guy.</p>
<p>So.. at <a title="Magfest 2010" href="http://www.magfest.org" target="_blank">Magfest 2010</a>, I intend to celebrate with whichever of you foolios can make the trip out there.</p>
<p>BUT WAIT, THERE&#8217;S MORE! Starting December 18, I&#8217;m back in the freelance business too. Street team, start your engines &#8212; it&#8217;s open season. I&#8221;m especially angling for iPhone and Flash games I can take on in my spare time, but I&#8217;m going to shoot for everything from handhelds to feature films &#8212; I want to make music and/or sounds for anything I can, and keep meeting brilliant people who love what they do.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/wessiiiiiiiiiiiiiiiiiiiide/feed</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>The RFG reviews are in!</title>
		<link>http://www.biglionmusic.com/general/the-rfg-reviews-are-in</link>
		<comments>http://www.biglionmusic.com/general/the-rfg-reviews-are-in#comments</comments>
		<pubDate>Thu, 09 Jul 2009 23:17:33 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[career]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[rfg]]></category>
		<category><![CDATA[volition]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=999</guid>
		<description><![CDATA[A familiar saying among audio people is that &#8220;the best soundtrack is the one you don&#8217;t notice&#8221;. Reviewers and critics are in the business of noticing things, but even the largest review sites often decline to mention audio at all, while writing at length about texture maps and character models. I guess that means we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p>A familiar saying among audio people is that &#8220;the best soundtrack is the one you don&#8217;t notice&#8221;. Reviewers and critics are in the business of noticing things, but even the largest review sites often decline to mention audio at all, while writing at length about texture maps and character models. I guess that means we&#8217;re doing our jobs like a flock of ninja!</p>
<p>Other reviewers, however, think audio is as worthy of critique as any other aspect of a game&#8217;s presentation and style &#8212; whether or not it stands out on its own, or involves unusual hype or big names. My rainbow hat goes off to them! Here is a sampling of what they have said about <strong>Red Faction Guerrilla</strong>:</p>
<p style="padding-left: 30px;">&#8220;&#8230;the various explosions, gunfire, building collapses, and other sound effects are uniformly impressive. The solid &#8220;thunk&#8221; you&#8217;ll hear every time you use your sledgehammer is especially satisfying.&#8221; &#8211;<strong>Gamespot.com</strong></p>
<p style="padding-left: 30px;">&#8220;&#8230;The audio quality is likewise just as wonderful in that the sound effects are full and rich. The weapon sounds are accurate and that naturally makes for better game play. The music really adds a great dimension to the game.&#8221; &#8211;<strong>GameSHOUT.com</strong></p>
<p style="padding-left: 30px;">&#8220;&#8230;the weapons look the                part and sound authentic, and the quaking of toppling towers and                the thunder of explosions have real weight to them. Throw in some                excellent music that genuinely adds tension and substance without                overpowering the action..&#8221; <strong>AceGamez.co.uk</strong></p>
<p style="padding-left: 30px;">&#8220;Some serviceable music tracks and sound effects.&#8221; &#8211;<strong>IGN</strong>. Oh, IGN. :))) But hey, that&#8217;s 7 more words than sound got from <strong>Kotaku</strong> or <strong>1up</strong>, and <strong>Destructoid</strong> used the word &#8220;sounds&#8221; twice as a synonym of &#8220;seems&#8221; without ever talking about audio. Come on, guys, seriously?</p>
<p style="padding-left: 30px;">&#8220;Forget vengeance. Forget liberty. The cheesy action movie story is background noise to the sound of 12 bombs crippling a skyscraper, tires tearing across a craggy Mars, and a sledgehammer smashing the skull of EDF infantry. Good times.&#8221; &#8211;<strong>Gameshark</strong></p>
<p style="padding-left: 30px;">&#8220;Almost as good as the graphics is the professional voice acting  		and brilliant soundtrack that just adds to the atmosphere of the title.  		The sound effects truly RUMBLE through a surround sound system and  		sometimes you need to play this game loud.&#8221; &#8211;<strong>ImpulseGamer.com</strong></p>
<p style="padding-left: 30px;">&#8220;Lets start out with the cons…or con of this game. I  couldn’t wrap my mind around any problems beside the music, which is annoying.  After you simply turn off the music, the game doesn’t really have any problems at all.&#8221; &#8211;<strong>Gamer-pulse.com</strong></p>
<p style="padding-left: 30px;">&#8220;The sound effects are decent but not extremely remarkable and the music is absolutely top notch. Yes, out of all the noise, booms and bangs the game offers, the most aurally pleasant aspect is the symphonic yet futuristic music that surrounds and adjusts to whatever may be happening at that given moment. They are definitely the kind of tunes you will find yourself humming after shutting off the game for the night.&#8221; &#8212; <strong>Game-Over.com</strong></p>
<p style="padding-left: 30px;">&#8220;com agrado que se ouve por vezes uma música de fundo orquestral que tanto prazer voz irá dar. Não opta por OST com músicas a passar na rádio mas sim por uma abordagem mais clássica.&#8221; &#8211;<strong>Eurogamer.pt</strong></p>
<p style="padding-left: 30px;">&#8220;I wouldn’t mind a stand-alone soundtrack of this game, the music is excellent and the composer has done a top job of capturing each musical theme for the various sectors. The music is dynamic so it shifts to match what’s going on and can serve as an audio cue for impending doom.&#8221; &#8211;<strong>GamesXtreme.com</strong></p>
<p style="padding-left: 30px;">&#8220;Sound: 10.0. Stunningly great music, crystal clear sound effects (though they need a little  tweaking to not have the music drown out some radio chatter) and wonderful voice  acting. This is treat for your sound system.&#8221; &#8211;<strong>TotalPlaystation.com</strong></p>
<p>If you&#8217;ve gotten this far and are wishing you could post reviews like this about something you worked on.. Well, <a title="Volition Job Post - Audio" href="http://www.volition-inc.com/Jobs/AudioDesigner" target="_blank">come work across the hall from me!</a> I have a never-ending bowl of jellybeans, pixel art posters with carefully hidden naked girls, and something like 825 terabytes of sound libraries.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/the-rfg-reviews-are-in/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Magnetis</title>
		<link>http://www.biglionmusic.com/general/magnetis</link>
		<comments>http://www.biglionmusic.com/general/magnetis#comments</comments>
		<pubDate>Tue, 30 Jun 2009 15:31:02 +0000</pubDate>
		<dc:creator>virt</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Buddies]]></category>
		<category><![CDATA[upcoming]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://www.biglionmusic.com/?p=995</guid>
		<description><![CDATA[My friend Romain &#8220;Nino&#8221; Gauthier was the Audio Supervisor while I worked at Gameloft. He is one of the most passionate game makers I know, and has the sort of talent which attracts other talented people to work with him. Makes sense, then, that he started his own game development studio and is making a [...]]]></description>
			<content:encoded><![CDATA[<p>My friend Romain &#8220;Nino&#8221; Gauthier was the Audio Supervisor while I worked at Gameloft. He is one of the most passionate game makers I know, and has the sort of talent which attracts other talented people to work with him. Makes sense, then, that he started his own game development studio and is making a game involving magnetism!</p>
<p>Paris-based <a title="Yullaby" href="http://yullaby.com" target="_blank">Yullaby</a> has been climbing the ranks since 2006, and they are very close to releasing an awesome-looking puzzle game on <a title="WiiWare" href="http://www.nintendo.com/wii/wiiware" target="_blank">WiiWare</a> called Magnetis. It has a really cool mechanic and an incredible soundtrack by Nino himself. Check it out:</p>
<p><a href="http://wiiware.nintendolife.com/news/2009/06/magnetis_wiiware_trailer" target="_blank">http://wiiware.nintendolife.com/news/2009/06/magnetis_wiiware_trailer</a></p>
<p>Support startup developers! Keep an eye out, or check back here often; I&#8217;ll announce as soon as it&#8217;s through Nintendo approval and released to the public.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.biglionmusic.com/general/magnetis/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic page generated in 0.514 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2010-09-02 18:21:42 -->
