Because the game has insanely gorgeous 3D graphics, there was NOTHING left over for sound, and this was a living nightmare to score. 2 channels of PCM sound, 8khz playback, to complement the GBC’s blips and bleeps. That I pulled even this out of it was kind of a miracle. Keep in mind, at this time I was high as a kite on painkillers, after my Bike Incident (you don’t want to know).
The final race in the industrial/post-industrial area. The other songs in this chapter sound more gritty industrial, but this one has the best groove.